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Objective Two

Conceptualize and generate pre-production art assets through pre-visualization and prototypes usable for multiple game platforms.

Futuristic Interior Concept
This concept art was done for the futuristic interior that I then later fully modeled and textured as well as put into Unreal Engine 4. This concept served as a guide for how I would approach the layout of the interior as well as an idea of the centerpiece.

Ancient Centerpiece

This concept is for the Ancient Environment I made. It was utilized in order for me to get a better idea of how I should make the statue centerpiece look. I also did a quick sketch that shows the crystal that would be in the hands of the statue.

Creature Concept Sketch

I began by sketching out the creature in whole that I had planned to creature using clay. I then created separate, more-detail sketches of the different body parts of the creature doing one-half muscle groups, one half bone structures.

Creature Concept Sculpture

Using the sketches as a guide, I began bringing the sketches to life by turning the sketches into a clay sculpture!

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